/*
Copyright (C) 1997-2001 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// winquake.h: Win32-specific Quake header file

//#pragma warning( disable : 4229 )  // mgraph gets this

#define WIN32_LEAN_AND_MEAN
#define VC_LEANMEAN

#include <windows.h>

#define	WINDOW_STYLE	(WS_OVERLAPPED|WS_BORDER|WS_CAPTION|WS_VISIBLE|WS_SYSMENU|WS_MINIMIZEBOX|WS_MAXIMIZEBOX)

extern	HINSTANCE	global_hInstance;

extern bool DIMouse;
//extern LPDIRECTSOUND pDS;
//extern LPDIRECTSOUNDBUFFER pDSBuf;

//extern DWORD gSndBufSize;

extern HWND			cl_hwnd;
extern bool		ActiveApp, Minimized;

void IN_Activate (bool active);
void IN_MouseEvent (int mstate, int buttons);
void IN_Shutdown (void);
#if 0
struct winMain_t
{
	HINSTANCE		hInstance;

	HWND			hWndMain;
	HWND			hWndFake;
	HWND			hWndConsole;
	HWND			hWndLightProps;

	HINSTANCE		hInstGame;

	BOOL			activeApp;
	DWORD			msgTime;
};

extern winMain_t	winMain;
#endif
LONG WINAPI MainWndProc (
    HWND    hWnd,
    UINT    uMsg,
    WPARAM  wParam,
    LPARAM  lParam);

LRESULT CALLBACK FakeWindowProc (__in HWND hWnd, __in UINT uMsg, __in WPARAM wParam, __in LPARAM lParam);